Tech Interview: Metro Exodus, ray tracing and the 4A Engine’s open world upgrades

Tech Interview: Metro Exodus, ray tracing and the 4A Engine’s open world upgrades

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February 19, 2019

Tech Interview: Metro Exodus, ray tracing and the 4A Engine's open world upgrades

Remember the days when key technological innovations in gaming debuted on PC? The rise of multi-platform development and the arrival of PC technology in the current generation of consoles has witnessed a profound shift. Now, more than ever, PlayStation and Xbox technology defines the baseline of a visual experience, with upgrade vectors on PC somewhat limited – often coming down to resolution and frame-rate upgrades. However, the arrival of real-time ray tracing PC technology is a game-changer, a…
Eurogamer.net


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