Deadly Premonition is so very, uniquely weird that it’s hard to imagine it translating well to a board game. Like Twin Peaks, its atmosphere is too specific and too bizarre, surely, to be supported by a tabletop game (a Twin Peaks board game really was produced in the 90s, in fact – I have it on good authority from Donlan that it’s utter trash).
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That was my main concern as I met with Daniel Osuna Pérez and Samuel Elphick, the men behind Deadly Premonition: The Board Game, to try it o…
Eurogamer.net
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